Rebellion rules (MUST READ)
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Rebellion rules (MUST READ)
It has been seen by MANY users that rebels are having problem determining how to roleplay certain actions and what's allowed on the server to fight with.
One rule, is that you must remember is to have heart, you haven't been brainwashed to be a cold blooded killer "True courage is not knowing whether to take a life, but to spare one." -Gandalf The Grey
Another rule, you must remember your physical strength such as females, they don't have a advantage like males do when using guns, they don't have a very good upper body strength level. Males still get kickback like females, but females need to have some strength.
Rule three, allow yourself to loose. Not to win every time or else it pisses off other people, remember not just YOU have this badass skill. If you did, you would be plucked from the streets to be a unit.
Rule four, NO POWERGAME. Alot of you rebels think you can be this badass person, well guess what we are not in fucking terminator we are in the year 2013 and you are just going "Hey look I'm Arnold." So here's my tip to you, DO NOT POWERGAME OR YOU WILL BE BANNED.
Rule five, when engaged in a non-roleplay firefight you PAUSE it because that is against rules allowing people to take advantage and just kill, kill, kill and not give a damn. This has been seen before, and if you are caught you will be BANNED.
Rule six, your character is human, and ONLY human. My point is, I've seen you rebels with your RPG shit and the super admins or users abuse flags in a fight by ordering crates of health to keep you alive. REMEMBER THIS, crates do not appear out of nowhere and go "HEY I GOT YOU SOME HEALTH KITS, HUR HUR."
Banned weapons The crossbow is banned to rebels, the RPG is banned to everyone except for Keerf. SMG Grenades are banned aswell.
One rule, is that you must remember is to have heart, you haven't been brainwashed to be a cold blooded killer "True courage is not knowing whether to take a life, but to spare one." -Gandalf The Grey
Another rule, you must remember your physical strength such as females, they don't have a advantage like males do when using guns, they don't have a very good upper body strength level. Males still get kickback like females, but females need to have some strength.
Rule three, allow yourself to loose. Not to win every time or else it pisses off other people, remember not just YOU have this badass skill. If you did, you would be plucked from the streets to be a unit.
Rule four, NO POWERGAME. Alot of you rebels think you can be this badass person, well guess what we are not in fucking terminator we are in the year 2013 and you are just going "Hey look I'm Arnold." So here's my tip to you, DO NOT POWERGAME OR YOU WILL BE BANNED.
Rule five, when engaged in a non-roleplay firefight you PAUSE it because that is against rules allowing people to take advantage and just kill, kill, kill and not give a damn. This has been seen before, and if you are caught you will be BANNED.
Rule six, your character is human, and ONLY human. My point is, I've seen you rebels with your RPG shit and the super admins or users abuse flags in a fight by ordering crates of health to keep you alive. REMEMBER THIS, crates do not appear out of nowhere and go "HEY I GOT YOU SOME HEALTH KITS, HUR HUR."
Banned weapons The crossbow is banned to rebels, the RPG is banned to everyone except for Keerf. SMG Grenades are banned aswell.
Sheldon5579- Server Owner
- Posts : 83
Join date : 2013-05-10
Age : 37
Location : Somewhere
Re: Rebellion rules (MUST READ)
Totally Agreed
Keerf- Posts : 79
Join date : 2013-05-12
Location : White Keerfy Research facility
Re: Rebellion rules (MUST READ)
I think one day Fredrick was online and he used RPG's.
Private Pyle- Posts : 20
Join date : 2013-07-10
Location : In the Nexus, making fun of Recruits.
Re: Rebellion rules (MUST READ)
Keerf is Frederick Freeman...Private Pyle wrote:I think one day Fredrick was online and he used RPG's.
Keerf- Posts : 79
Join date : 2013-05-12
Location : White Keerfy Research facility
Re: Rebellion rules (MUST READ)
Needs changes.
RPSim- Posts : 36
Join date : 2013-05-16
Location : At deh Sodey Pop Store with Raklo!
Re: Rebellion rules (MUST READ)
Why?RPSim wrote:Needs changes.
Keerf- Posts : 79
Join date : 2013-05-12
Location : White Keerfy Research facility
Re: Rebellion rules (MUST READ)
Ruins the Half Life Feel by adding these restrictions,and such.
RPSim- Posts : 36
Join date : 2013-05-16
Location : At deh Sodey Pop Store with Raklo!
Re: Rebellion rules (MUST READ)
RPSim wrote:Ruins the Half Life Feel by adding these restrictions,and such.
Well, yeah, these rules aren't here for no reason, The Combine would be slaughtered little little pigs in cages. I've seen them dying way too fast, no fun
Keerf- Posts : 79
Join date : 2013-05-12
Location : White Keerfy Research facility
Re: Rebellion rules (MUST READ)
Exactly. Rebels get all these weapons some how, and they would basically be the combine. I remember that rebels attacked with RPG's and Crossbows. Combine never stood a chance. But in the HL2 universe if rebels were caught outside the nexus doors, the combine would call in Overwatch. I remember I was on this other server, and a player is like, Why do they call in over watch over 1 missing citizen. :T It was ridiculous, I answered like a boss though c: (my answer) They need to call Overwatch in no matter what amount missing. The combine cant risk attacks during inspections and at any time at all. That is why they call them in.
Private Pyle- Posts : 20
Join date : 2013-07-10
Location : In the Nexus, making fun of Recruits.
Re: Rebellion rules (MUST READ)
True. Miscounts are taken very seriously by combine, any sign of resist or possible resist is to be amputated.Private Pyle wrote:Exactly. Rebels get all these weapons some how, and they would basically be the combine. I remember that rebels attacked with RPG's and Crossbows. Combine never stood a chance. But in the HL2 universe if rebels were caught outside the nexus doors, the combine would call in Overwatch. I remember I was on this other server, and a player is like, Why do they call in over watch over 1 missing citizen. :T It was ridiculous, I answered like a boss though c: (my answer) They need to call Overwatch in no matter what amount missing. The combine cant risk attacks during inspections and at any time at all. That is why they call them in.
Keerf- Posts : 79
Join date : 2013-05-12
Location : White Keerfy Research facility
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